Element card · group Modded · atomic number 15,358, its rank
Development Server
Offline 176.2.1.121:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
A procedural map runs on Development Server, generated by the game.
How is Development Server configured, and what rules apply?
Nothing in the name of Development Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Development Server based in?
There is no region on record for Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.2.1.121:28015 is the address it uses.
On what Rust version does Development Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
Does Development Server stay up, and how reliable is its uptime?
Right now Development Server is offline, with its last appearance 2 days 10 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Wipe schedule
When does Development Server wipe, and how often?
Too few wipes are on record for Development Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was made.
Lists and tags
What should you understand from the tags Development Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Development Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Development Server compare with other servers in the rankings?
The seven-day player-hours table has Development Server at #15,358, in the top 69% of ranked servers.
How many players does Development Server have at the moment?
No live signal from Development Server right now, which was last seen 2 days 10 hours ago. Over seven days the mean player count is 0.
Getting on
How can you connect to Development Server?
Open the console with F1 in Rust and type client.connect 176.2.1.121:28015. The Launch Rust button on this page does the same job through Steam.