Element card · group Modded · atomic number 15,349, its rank
Development Server
Offline 176.2.188.143:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
What rules has Development Server set, and what settings are in force?
The name of Development Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Development Server based in?
There is no region on record for Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.2.188.143:28015 is the address it uses.
On what Rust version does Development Server operate?
On Windows, Development Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Development Server for staying online?
Right now Development Server is offline, with its last appearance 4 days 23 hours ago. It was online for 1 of 96 hours in the last 4 full days, which is 1% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Wipe schedule
How often does a wipe happen on Development Server, and at what time?
The record holds too few of Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 22 hours ago the current world was made.
Lists and tags
What should you understand from the tags Development Server carries?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
You will find Development Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Development Server compare with other servers in the rankings?
Player hours over the last week put Development Server at #15,349, inside the top 69% of ranked servers.
How many players does Development Server have at the moment?
Development Server is offline at the moment; the last sighting was 4 days 23 hours ago. The seven-day average for this server is 0 players.
Connection
How can you connect to Development Server?
You can connect by pressing F1 in Rust and entering client.connect 176.2.188.143:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.