Element card · group Modded · atomic number 14,089, its rank
Development Server
Offline 176.2.32.52:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
How is Development Server configured, and what rules apply?
Nothing in the name of Development Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Development Server?
Nothing about a region is published by Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.2.32.52:28015.
What Rust version does Development Server currently run?
On Windows, Development Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Right now Development Server is offline, with its last appearance 6 days 2 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Development Server?
The record holds too few of Development Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 9 days ago the current world was made.
Lists and tags
What should you understand from the tags Development Server carries?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Development Server compare with other servers in the rankings?
Player hours over the last week put Development Server at #14,089, inside the top 63% of ranked servers.
How many players does Development Server have at the moment?
No live signal from Development Server right now, which was last seen 6 days 2 hours ago. Averaged over the past week: 0 players, peaking at 1.
Getting on
What is the way to join Development Server?
Open the console with F1 in Rust and type client.connect 176.2.32.52:28015. The Launch Rust button on this page does the same job through Steam.