Element card · group Modded · atomic number 12,001, its rank
Development Server
Offline 176.2.42.244:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Development Server?
A procedural map runs on Development Server, generated by the game.
What rules has Development Server set, and what settings are in force?
The name of Development Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is Development Server based in?
There is no region on record for Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 176.2.42.244:28015 is the address it uses.
On what Rust version does Development Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
Does Development Server stay up, and how reliable is its uptime?
Currently offline, Development Server was last seen 3 days ago. It was online for 3 of 72 hours in the last 3 full days, which is 4% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipes and resets
What is the wiping pattern on Development Server?
Development Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 10 hours ago.
Lists and tags
What should you understand from the tags Development Server carries?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
You will find Development Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does Development Server place?
Player hours over the last week put Development Server at #12,001, inside the top 54% of ranked servers.
What does the current player count on Development Server tell you?
The last recorded sighting of Development Server was 3 days ago, and it is offline now. The week's figures average 0 players and top out at 1.
Connection
How can you connect to Development Server?
You can connect by pressing F1 in Rust and entering client.connect 176.2.42.244:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.