Element card · group Modded · atomic number 15,519, its rank
GridControlTest
Offline 176.224.105.75:29261 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on GridControlTest?
Generated by the game, the map on GridControlTest is procedural.
How is GridControlTest configured, and what rules apply?
Nothing in the name of GridControlTest gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts GridControlTest?
Nothing about a region is published by GridControlTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.224.105.75:29261.
What Rust version does GridControlTest currently run?
Rust network protocol 2634 and build 167584 on Windows is what GridControlTest uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is GridControlTest for staying online?
Currently offline, GridControlTest was last seen 17 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on GridControlTest?
The record holds too few of GridControlTest's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on GridControlTest?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list GridControlTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does GridControlTest come up?
You will find GridControlTest on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does GridControlTest compare with other servers in the rankings?
GridControlTest sits at #15,519 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does GridControlTest have at the moment?
The last recorded sighting of GridControlTest was 17 days 10 hours ago, and it is offline now.
How to join
What steps get you onto GridControlTest?
Open the console with F1 in Rust and type client.connect 176.224.105.75:29261. The Launch Rust button on this page does the same job through Steam.