Rust Data LabData lab · live
Live readings Servers11,697 Players60,803 Populated3,467 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 8,839, its rank

Local Rust Test 4000

Offline 176.226.131.153:28015 checked 10h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#8,839top 40%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75117:0019:0018:0020:0022:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:22 UTC2d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Local Rust Test 4000?

A procedural map runs on Local Rust Test 4000, generated by the game.

What settings and rules apply on Local Rust Test 4000?

Nothing in the name of Local Rust Test 4000 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Local Rust Test 4000 sit?

No region is published by Local Rust Test 4000. Rust Data Lab shows a server's stated location, not a verified position of the machine. 176.226.131.153:28015 is the address it uses.

What Rust version does Local Rust Test 4000 currently run?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Test 4000 uses. The protocol must match for you to join; Steam will update your game.

Does Local Rust Test 4000 stay up, and how reliable is its uptime?

Currently offline, Local Rust Test 4000 was last seen 10 hours ago. It was online for 10 of 48 hours in the last 2 full days, which is 21% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Local Rust Test 4000 wipe, and how often?

The record holds too few of Local Rust Test 4000's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days ago.

Tags, lists

How should you read the tags on Local Rust Test 4000?

These are the tags Local Rust Test 4000 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Test 4000 come up?

The Rust Data Lab lists that include Local Rust Test 4000 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does Local Rust Test 4000 compare with other servers in the rankings?

The seven-day player-hours table has Local Rust Test 4000 at #8,839, in the top 40% of ranked servers.

What does the current player count on Local Rust Test 4000 tell you?

Local Rust Test 4000 is offline at the moment; the last sighting was 10 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

Connection

How can you connect to Local Rust Test 4000?

You can connect by pressing F1 in Rust and entering client.connect 176.226.131.153:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.