Element card · group Modded · atomic number 10,779, its rank
S1mon
Offline 176.232.43.236:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What settings and rules apply on S1mon?
Nothing in the name of S1mon gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does S1mon sit?
There is no region on record for S1mon. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.232.43.236:28015 is the address it uses.
What Rust version does S1mon currently run?
Rust network protocol 2633 and build 163794 on Windows is what S1mon uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does S1mon stay up, and how reliable is its uptime?
Currently offline, S1mon was last seen 37 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipes and resets
When does S1mon wipe, and how often?
S1mon's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 5 hours ago.
Lists and tags
How should you read the tags on S1mon?
These are the tags S1mon makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp31 (Max players): 31 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does S1mon come up?
The Rust Data Lab lists that include S1mon are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does S1mon compare with other servers in the rankings?
Player hours over the last week put S1mon at #10,779, inside the top – of ranked servers.
What does the current player count on S1mon tell you?
The last recorded sighting of S1mon was 37 days 3 hours ago, and it is offline now.
Getting on
What is the way to join S1mon?
You can connect by pressing F1 in Rust and entering client.connect 176.232.43.236:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.