Element card · group Modded · atomic number 7,164, its rank
Gimp's Rust
Offline 176.248.220.25:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Gimp's Rust?
Generated by the game, the map on Gimp's Rust is procedural.
What rules has Gimp's Rust set, and what settings are in force?
Nothing in the name of Gimp's Rust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Gimp's Rust based in?
No region is published by Gimp's Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 176.248.220.25:28015.
On what Rust version does Gimp's Rust operate?
Rust network protocol 2635 and build 168909 on Windows is what Gimp's Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Gimp's Rust for staying online?
Gimp's Rust is not online at the moment; the last sighting was 2 days 10 hours ago. It was online for 6 of 72 hours in the last 3 full days, which is 8% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
What is the wiping pattern on Gimp's Rust?
Gimp's Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 20 hours ago.
Where it appears
How should you read the tags on Gimp's Rust?
These are the tags Gimp's Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Gimp's Rust come up?
You will find Gimp's Rust on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Gimp's Rust compare with other servers in the rankings?
Gimp's Rust sits at #7,164 for seven-day player hours, placing it in the top 32% of ranked servers.
What does the current player count on Gimp's Rust tell you?
The last recorded sighting of Gimp's Rust was 2 days 10 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.
Connection
What is the way to join Gimp's Rust?
You can connect by pressing F1 in Rust and entering client.connect 176.248.220.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.