Rust Data LabData lab · live
Live readings Servers11,856 Players86,772 Populated3,806 Fresh wipes · 3h363 Sampled every 5 min

Element card · group Modded · atomic number 5,987, its rank

Wasteland Wanderers - LOCAL TEST

Online 176.249.238.16:28115 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#5,987top 27%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0011:0014:0019:0010:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct24 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:49 UTC5d ago 1 – running 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Wasteland Wanderers - LOCAL TEST?

No gather rate appears in the name of Wasteland Wanderers - LOCAL TEST. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Wasteland Wanderers - LOCAL TEST?

There is no region on record for Wasteland Wanderers - LOCAL TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.249.238.16:28115.

Which Rust version is Wasteland Wanderers - LOCAL TEST on?

Rust network protocol 2635 and build 168909 on Windows is what Wasteland Wanderers - LOCAL TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Wasteland Wanderers - LOCAL TEST stay online?

Wasteland Wanderers - LOCAL TEST is live as of now. It was online for 39 of 168 hours in the last 7 full days, which is 23% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe schedule

What is the wiping pattern on Wasteland Wanderers - LOCAL TEST?

Too few wipes are on record for Wasteland Wanderers - LOCAL TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was made.

What does a typical wipe day on Wasteland Wanderers - LOCAL TEST involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Wasteland Wanderers - LOCAL TEST?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Wasteland Wanderers - LOCAL TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Wasteland Wanderers - LOCAL TEST come up?

The Rust Data Lab lists that include Wasteland Wanderers - LOCAL TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Wasteland Wanderers - LOCAL TEST hold among Rust servers?

Wasteland Wanderers - LOCAL TEST sits at #5,987 for seven-day player hours, placing it in the top 27% of ranked servers.

How many players does Wasteland Wanderers - LOCAL TEST have at the moment?

Wasteland Wanderers - LOCAL TEST currently shows 1 players across 5 slots. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 13:00 UTC, at 1 players.

How to join

How can you connect to Wasteland Wanderers - LOCAL TEST?

You can connect by pressing F1 in Rust and entering client.connect 176.249.238.16:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.