Rust Data LabData lab · live
Live readings Servers11,621 Players32,314 Populated2,788 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 14,685, its rank

[GER]Inusura_PVE

Online 176.57.171.141:28515 checked 8m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#14,685top 66%
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [GER]Inusura_PVE?

The map on [GER]Inusura_PVE is procedural at size 4,500 with seed 685613304, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [GER]Inusura_PVE configured, and what rules apply?

The name of [GER]Inusura_PVE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is off, Valve's anti-cheat.

Server details

In what location does [GER]Inusura_PVE sit?

Going by its name rather than a tag, [GER]Inusura_PVE points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.57.171.141:28515.

What Rust version does [GER]Inusura_PVE currently run?

Rust network protocol 2635 and build 168909 on Windows is what [GER]Inusura_PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [GER]Inusura_PVE stay online?

At the moment, [GER]Inusura_PVE is online. About 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [GER]Inusura_PVE known for smooth running?

In the last 48 hours, it averaged 4 server fps, with a low of 1. The maximum entity count was 118,257, covering buildings, deployables and all else in the world. The highest memory usage was 2,966 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [GER]Inusura_PVE wipe, and how often?

The only wipe on [GER]Inusura_PVE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 1 hours ago. A monthly wipe schedule is what its tags publish.

How does [GER]Inusura_PVE look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 31 hours in.

Where it appears

How should you read the tags on [GER]Inusura_PVE?

The game's server browser reads the tags [GER]Inusura_PVE publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [GER]Inusura_PVE appear in?

You will find [GER]Inusura_PVE on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does [GER]Inusura_PVE hold among Rust servers?

Player hours over the last week put [GER]Inusura_PVE at #14,685, inside the top 66% of ranked servers.

How full is [GER]Inusura_PVE right now?

At the moment [GER]Inusura_PVE has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2.

How to join

What is the way to join [GER]Inusura_PVE?

Open the console with F1 in Rust and type client.connect 176.57.171.141:28515. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.