Rust Data LabData lab · live
Live readings Servers11,645 Players42,938 Populated3,029 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Vanilla · atomic number 15,088, its rank

RustyKrusty

Offline 176.57.174.150:28415 checked 13d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,088top 70%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW27d ago 0 – running 0
Fri 25 Sep, 13:42 UTC33d ago 2 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 236
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 236/ 250
  2. 2 Ru Rusty Moose |E… 133
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 133/ 200
  3. 3 Fa [EU East] Face… 52
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 172 on average 52/ 350
  4. 4 Fa [EU] Facepunch… 58
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 58/ 400
  5. 5 Ru Rustopia.gg - … 34
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average 34/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 52/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on RustyKrusty?

RustyKrusty runs a procedural map of size 2,000 with seed 2147483647; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustyKrusty set, and what settings are in force?

No gather rate appears in the name of RustyKrusty. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RustyKrusty sit?

There is no region on record for RustyKrusty. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.57.174.150:28415 is the address it uses.

On what Rust version does RustyKrusty operate?

Rust network protocol 2634 and build 167781 on Windows is what RustyKrusty uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustyKrusty stay online?

Right now RustyKrusty is offline, with its last appearance 13 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does RustyKrusty wipe, and how often?

Wiping once a month with the force wipe is what RustyKrusty does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 14 hours ago. Wipes monthly, according to the schedule in its tags.

How does RustyKrusty look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

What should you understand from the tags RustyKrusty carries?

These are the tags RustyKrusty makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustyKrusty appear in?

These themed Rust Data Lab lists carry RustyKrusty: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does RustyKrusty hold among Rust servers?

The seven-day player-hours table has RustyKrusty at #15,088, in the top 70% of ranked servers.

How many players does RustyKrusty have at the moment?

No live signal from RustyKrusty right now, which was last seen 13 days 12 hours ago.

Getting on

What steps get you onto RustyKrusty?

You can connect by pressing F1 in Rust and entering client.connect 176.57.174.150:28415, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.