Rust Data LabData lab · live
Live readings Servers11,847 Players83,714 Populated3,952 Fresh wipes · 3h170 Sampled every 5 min

Element card · group PvE · atomic number 6,795, its rank

InTheMood-RU-PVE

Online 176.57.78.113:34015 checked 6m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,795top 31%
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0017:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0017:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 43
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 43/ 200
  2. 2 Ru [GER] Rust Oas… 41
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 32 on average 41/ 140
  3. 3 Re [PvE] Relic Eu… 35
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 35/ 200
  4. 4 Sa [EU] Salty Zom… 38
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average 38/ 150
  5. 5 He Hex EU PVE Mon… 38
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 38/ 100
  6. 6 Фа Фармер[FULL PV… 35
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average 35/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on InTheMood-RU-PVE?

A procedural map of size 6,000 with seed 50590110 runs on InTheMood-RU-PVE, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on InTheMood-RU-PVE?

Nothing in the name of InTheMood-RU-PVE gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

In what location does InTheMood-RU-PVE sit?

The name of InTheMood-RU-PVE points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.57.78.113:34015 is the address it uses.

What Rust version does InTheMood-RU-PVE currently run?

Rust network protocol 2635 and build 168909 on Windows is what InTheMood-RU-PVE uses. The protocol must match for you to join; Steam will update your game.

How reliably does InTheMood-RU-PVE stay online?

InTheMood-RU-PVE is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does InTheMood-RU-PVE perform?

Server fps averaged 33 over the last 48 hours, with 3 as the lowest. The entity count reached 257,245, including buildings, deployables and all other world items. Memory use peaked at 5,321 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does InTheMood-RU-PVE wipe, and how often?

Once a month is all InTheMood-RU-PVE wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does InTheMood-RU-PVE look on the day of a wipe?

Recent wipes on average reached 5 players at their busiest. Peak numbers on the latest wipe came 13 hours in.

Where it appears

Which meanings sit behind the tags on InTheMood-RU-PVE?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list InTheMood-RU-PVE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does InTheMood-RU-PVE come up?

These themed Rust Data Lab lists carry InTheMood-RU-PVE: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does InTheMood-RU-PVE place?

InTheMood-RU-PVE sits at #6,795 for seven-day player hours, placing it in the top 31% of ranked servers.

How full is InTheMood-RU-PVE right now?

Of 100 slots, 0 are taken on InTheMood-RU-PVE right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 0 players.

Connection

What steps get you onto InTheMood-RU-PVE?

Open the console with F1 in Rust and type client.connect 176.57.78.113:34015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rust-itm.survivalshop.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.