Rust Data LabData lab · live
Live readings Servers11,631 Players42,149 Populated3,041 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

Server_217_DevBlog

Offline 176.59.136.86:28015 checked 2d ago

modded
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 124
    ShockRust | Blue | NoLimit no group limit · 156 on average 124/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 131
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 131/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 57
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 57/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 32
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 32/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Server_217_DevBlog?

Generated by the game, the map on Server_217_DevBlog is procedural.

How is Server_217_DevBlog configured, and what rules apply?

The name of Server_217_DevBlog carries no gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. VAC is off, Valve's anti-cheat.

Server facts

Which location is Server_217_DevBlog based in?

There is no region on record for Server_217_DevBlog. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.59.136.86:28015.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog is running Rust network protocol 2183. The protocol must match for you to join; Steam will update your game.

Does Server_217_DevBlog stay up, and how reliable is its uptime?

Right now Server_217_DevBlog is offline, with its last appearance 2 days 16 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Server_217_DevBlog, and at what time?

Server_217_DevBlog's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 1 hours ago the current world was made.

Where it appears

How should you read the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h5e7466bf (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Server_217_DevBlog appear in?

The Rust Data Lab lists that include Server_217_DevBlog are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Last wipe: In the last week.

Player numbers

What position does Server_217_DevBlog hold among Rust servers?

Player hours over the last week put Server_217_DevBlog at #15,400, inside the top 69% of ranked servers.

How many players does Server_217_DevBlog have at the moment?

Server_217_DevBlog is offline at the moment; the last sighting was 2 days 16 hours ago. Over seven days the mean player count is 0.

Getting on

What steps get you onto Server_217_DevBlog?

Open the console with F1 in Rust and type client.connect 176.59.136.86:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h5e7466bf
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.