Element card · group Modded · atomic number 10,157, its rank
myserver
Offline 176.59.141.199:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules apply?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts myserver?
There is no region on record for myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.59.141.199:28015.
What Rust version does myserver currently run?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is myserver for staying online?
Currently offline, myserver was last seen 2 days 5 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
When does myserver wipe, and how often?
myserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 2 days 21 hours ago the current world was made.
Tags, lists
What should you understand from the tags myserver carries?
These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
These themed Rust Data Lab lists carry myserver: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
How does myserver compare with other servers in the rankings?
Player hours over the last week put myserver at #10,157, inside the top 46% of ranked servers.
How many players does myserver have at the moment?
myserver is offline at the moment; the last sighting was 2 days 5 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to myserver?
Open the console with F1 in Rust and type client.connect 176.59.141.199:28015. The Launch Rust button on this page does the same job through Steam.