Element card · group Modded · atomic number 13,714, its rank
myserver
Offline 176.59.150.252:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
Generated by the game, the map on myserver is procedural.
What rules has myserver set, and what settings are in force?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts myserver?
Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 176.59.150.252:28015.
On what Rust version does myserver operate?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does myserver stay up, and how reliable is its uptime?
Currently offline, myserver was last seen 41 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on myserver, and at what time?
Too few wipes are on record for myserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 12 hours ago.
Lists and tags
What should you understand from the tags myserver carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does myserver hold among Rust servers?
The seven-day player-hours table has myserver at #13,714, in the top 62% of ranked servers.
What does the current player count on myserver tell you?
myserver is offline at the moment; the last sighting was 41 hours ago. Averaged over the past week: 0 players, peaking at 1.
How to join
What is the way to join myserver?
You can connect by pressing F1 in Rust and entering client.connect 176.59.150.252:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.