Element card · group Modded · atomic number 13,639, its rank
Rust Oxide Dev - Local
Offline 176.60.23.132:28115 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Oxide Dev - Local?
Generated by the game, the map on Rust Oxide Dev - Local is procedural.
What rules has Rust Oxide Dev - Local set, and what settings are in force?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Rust Oxide Dev - Local sit?
Nothing about a region is published by Rust Oxide Dev - Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.60.23.132:28115 is the address it uses.
What Rust version does Rust Oxide Dev - Local currently run?
On Windows, Rust Oxide Dev - Local is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Oxide Dev - Local stay online?
Right now Rust Oxide Dev - Local is offline, with its last appearance 20 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Rust Oxide Dev - Local wipe, and how often?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 13 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Rust Oxide Dev - Local?
These are the tags Rust Oxide Dev - Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Oxide Dev - Local come up?
The Rust Data Lab lists that include Rust Oxide Dev - Local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Rust Oxide Dev - Local compare with other servers in the rankings?
The seven-day player-hours table has Rust Oxide Dev - Local at #13,639, in the top 62% of ranked servers.
What does the current player count on Rust Oxide Dev - Local tell you?
No live signal from Rust Oxide Dev - Local right now, which was last seen 20 days 19 hours ago.
How to join
How can you connect to Rust Oxide Dev - Local?
You can connect by pressing F1 in Rust and entering client.connect 176.60.23.132:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.