Element card · group Modded · atomic number 15,110, its rank
Rust Oxide Dev - Local
Offline 176.60.23.183:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, made by the game.
How is Rust Oxide Dev - Local configured, and what rules apply?
No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Rust Oxide Dev - Local sit?
Nothing about a region is published by Rust Oxide Dev - Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.60.23.183:28115.
On what Rust version does Rust Oxide Dev - Local operate?
Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?
Currently offline, Rust Oxide Dev - Local was last seen 16 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.
Wipe days
When does Rust Oxide Dev - Local wipe, and how often?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 16 hours ago the current world was made.
Tags, lists
How should you read the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Oxide Dev - Local publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?
These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rust Oxide Dev - Local hold among Rust servers?
Rust Oxide Dev - Local sits at #15,110 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Rust Oxide Dev - Local tell you?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 16 days 22 hours ago.
Connection
What steps get you onto Rust Oxide Dev - Local?
You can connect by pressing F1 in Rust and entering client.connect 176.60.23.183:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.