Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 15,110, its rank

Rust Oxide Dev - Local

Offline 176.60.23.183:28115 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,110top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 48
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  4. 4 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17/ 700
  5. 5 Ru RustSpain.com … 1
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  6. 6 Ru 404 RUST 2Х|ДЛ… 4
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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Oxide Dev - Local?

The map on Rust Oxide Dev - Local is procedural, made by the game.

How is Rust Oxide Dev - Local configured, and what rules apply?

No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rust Oxide Dev - Local sit?

Nothing about a region is published by Rust Oxide Dev - Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.60.23.183:28115.

On what Rust version does Rust Oxide Dev - Local operate?

Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?

Currently offline, Rust Oxide Dev - Local was last seen 16 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipe days

When does Rust Oxide Dev - Local wipe, and how often?

Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 16 hours ago the current world was made.

Tags, lists

How should you read the tags on Rust Oxide Dev - Local?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Oxide Dev - Local publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?

These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Rust Oxide Dev - Local hold among Rust servers?

Rust Oxide Dev - Local sits at #15,110 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Rust Oxide Dev - Local tell you?

Rust Oxide Dev - Local is offline at the moment; the last sighting was 16 days 22 hours ago.

Connection

What steps get you onto Rust Oxide Dev - Local?

You can connect by pressing F1 in Rust and entering client.connect 176.60.23.183:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.