Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 13,145, its rank

Rust Oxide Dev - Local

Offline 176.60.48.103:28115 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,145top 59%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 82
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  4. 4 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 25/ 700
  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Oxide Dev - Local?

The map on Rust Oxide Dev - Local is procedural, made by the game.

What settings and rules apply on Rust Oxide Dev - Local?

No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Rust Oxide Dev - Local?

Nothing about a region is published by Rust Oxide Dev - Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.60.48.103:28115 is the address it uses.

What Rust version does Rust Oxide Dev - Local currently run?

Rust network protocol 2634 and build 167781 on Windows is what Rust Oxide Dev - Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Oxide Dev - Local for staying online?

Rust Oxide Dev - Local is not online at the moment; the last sighting was 7 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipes and resets

When does Rust Oxide Dev - Local wipe, and how often?

Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 9 hours ago.

Lists and tags

What should you understand from the tags Rust Oxide Dev - Local carries?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Oxide Dev - Local publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?

The Rust Data Lab lists that include Rust Oxide Dev - Local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Rust Oxide Dev - Local hold among Rust servers?

The seven-day player-hours table has Rust Oxide Dev - Local at #13,145, in the top 59% of ranked servers.

What does the current player count on Rust Oxide Dev - Local tell you?

The last recorded sighting of Rust Oxide Dev - Local was 7 days 23 hours ago, and it is offline now.

Getting on

What steps get you onto Rust Oxide Dev - Local?

In Rust, press F1 and enter client.connect 176.60.48.103:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.