Element card · group Modded · atomic number 13,273, its rank
Rust Oxide Dev - Local
Offline 176.60.49.30:28115 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
How is Rust Oxide Dev - Local configured, and what rules apply?
No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.60.49.30:28115 is the address it uses.
On what Rust version does Rust Oxide Dev - Local operate?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?
Currently offline, Rust Oxide Dev - Local was last seen 40 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
What is the wiping pattern on Rust Oxide Dev - Local?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 2 hours ago.
Lists and tags
Which meanings sit behind the tags on Rust Oxide Dev - Local?
The game's server browser reads the tags Rust Oxide Dev - Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?
These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Rust Oxide Dev - Local compare with other servers in the rankings?
Rust Oxide Dev - Local sits at #13,273 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Rust Oxide Dev - Local have at the moment?
No live signal from Rust Oxide Dev - Local right now, which was last seen 40 days 10 hours ago.
How to join
How can you connect to Rust Oxide Dev - Local?
In Rust, press F1 and enter client.connect 176.60.49.30:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.