Element card · group Modded · atomic number 16,434, its rank
Rust Oxide Dev - Local
Offline 176.60.52.120:28115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 10 Sep, 21:54 UTC48d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, made by the game.
What rules has Rust Oxide Dev - Local set, and what settings are in force?
No gather rate appears in the name of Rust Oxide Dev - Local. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Rust Oxide Dev - Local?
There is no region on record for Rust Oxide Dev - Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.60.52.120:28115.
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?
Currently offline, Rust Oxide Dev - Local was last seen 33 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.
Wipe days
How often does a wipe happen on Rust Oxide Dev - Local, and at what time?
The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 12 hours ago.
Tags, lists
How should you read the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rust Oxide Dev - Local publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Oxide Dev - Local come up?
The Rust Data Lab lists that include Rust Oxide Dev - Local are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rust Oxide Dev - Local hold among Rust servers?
Rust Oxide Dev - Local sits at #16,434 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Rust Oxide Dev - Local have at the moment?
The last recorded sighting of Rust Oxide Dev - Local was 33 days 16 hours ago, and it is offline now.
How to join
How can you connect to Rust Oxide Dev - Local?
In Rust, press F1 and enter client.connect 176.60.52.120:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.