Rust Data LabData lab · live
Live readings Servers11,808 Players76,491 Populated3,745 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

RPV automatic local test

Offline 176.60.52.61:49236 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 134
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  4. 4 Ru 404 RUST 2Х|ДЛ… 105
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 105/ 700
  5. 5 Ru RustSpain.com … 35
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  6. 6 Ru 404 RUST 2Х|ДЛ… 30
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Quick answers

from the figures on this page

Server setup

What map is in play on RPV automatic local test?

Generated by the game, the map on RPV automatic local test is procedural.

What rules has RPV automatic local test set, and what settings are in force?

Nothing in the name of RPV automatic local test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is RPV automatic local test based in?

No region is published by RPV automatic local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.60.52.61:49236.

What Rust version does RPV automatic local test currently run?

On Windows, RPV automatic local test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does RPV automatic local test stay up, and how reliable is its uptime?

RPV automatic local test is not online at the moment; the last sighting was 6 days 5 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe schedule

How often does a wipe happen on RPV automatic local test, and at what time?

The record holds too few of RPV automatic local test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 5 hours ago.

Tags, lists

Which meanings sit behind the tags on RPV automatic local test?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RPV automatic local test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RPV automatic local test appear in?

You will find RPV automatic local test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does RPV automatic local test place?

RPV automatic local test sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is RPV automatic local test right now?

RPV automatic local test is offline at the moment; the last sighting was 6 days 5 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto RPV automatic local test?

In Rust, press F1 and enter client.connect 176.60.52.61:49236. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.