Element card · group Modded · atomic number 15,349, its rank
RPV automatic local test
Offline 176.60.52.61:49732 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RPV automatic local test?
The map on RPV automatic local test is procedural, made by the game.
What settings and rules apply on RPV automatic local test?
Nothing in the name of RPV automatic local test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does RPV automatic local test sit?
Nothing about a region is published by RPV automatic local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 176.60.52.61:49732 is the address it uses.
Which Rust version is RPV automatic local test on?
On Windows, RPV automatic local test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RPV automatic local test stay online?
Right now RPV automatic local test is offline, with its last appearance 6 days 12 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
What is the wiping pattern on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.
Where it appears
How should you read the tags on RPV automatic local test?
These are the tags RPV automatic local test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RPV automatic local test appear in?
You will find RPV automatic local test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does RPV automatic local test compare with other servers in the rankings?
The seven-day player-hours table has RPV automatic local test at #15,349, in the top 69% of ranked servers.
How full is RPV automatic local test right now?
The last recorded sighting of RPV automatic local test was 6 days 12 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
How can you connect to RPV automatic local test?
Open the console with F1 in Rust and type client.connect 176.60.52.61:49732. The Launch Rust button on this page does the same job through Steam.