Rust Data LabData lab · live
Live readings Servers11,726 Players49,195 Populated3,240 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

RPV automatic local test

Offline 176.60.52.61:52666 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 45
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Quick answers

from the figures on this page

Server setup

What map is in play on RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

What settings and rules apply on RPV automatic local test?

No gather rate appears in the name of RPV automatic local test. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts RPV automatic local test?

Nothing about a region is published by RPV automatic local test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.60.52.61:52666.

What Rust version does RPV automatic local test currently run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join; Steam will update your game.

Does RPV automatic local test stay up, and how reliable is its uptime?

Right now RPV automatic local test is offline, with its last appearance 6 days 7 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RPV automatic local test wipe, and how often?

RPV automatic local test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 7 hours ago the current world was made.

Where it appears

How should you read the tags on RPV automatic local test?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RPV automatic local test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RPV automatic local test come up?

The Rust Data Lab lists that include RPV automatic local test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

How does RPV automatic local test compare with other servers in the rankings?

RPV automatic local test sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is RPV automatic local test right now?

The last recorded sighting of RPV automatic local test was 6 days 7 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RPV automatic local test?

In Rust, press F1 and enter client.connect 176.60.52.61:52666. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.