Element card · group Modded · atomic number 15,349, its rank
RPV automatic local test
Offline 176.60.52.61:52666 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RPV automatic local test?
A procedural map runs on RPV automatic local test, generated by the game.
What settings and rules apply on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts RPV automatic local test?
Nothing about a region is published by RPV automatic local test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.60.52.61:52666.
What Rust version does RPV automatic local test currently run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join; Steam will update your game.
Does RPV automatic local test stay up, and how reliable is its uptime?
Right now RPV automatic local test is offline, with its last appearance 6 days 7 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does RPV automatic local test wipe, and how often?
RPV automatic local test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 7 hours ago the current world was made.
Where it appears
How should you read the tags on RPV automatic local test?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RPV automatic local test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RPV automatic local test come up?
The Rust Data Lab lists that include RPV automatic local test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How does RPV automatic local test compare with other servers in the rankings?
RPV automatic local test sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is RPV automatic local test right now?
The last recorded sighting of RPV automatic local test was 6 days 7 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto RPV automatic local test?
In Rust, press F1 and enter client.connect 176.60.52.61:52666. Or click Launch Rust here to open Rust via Steam and connect automatically.