Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Modded · atomic number 15,326, its rank

RPV automatic local test

Offline 176.60.52.61:58842 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88/ 700
  4. 4 Ru RustSpain.com … 25
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 25/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 28
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 274/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on RPV automatic local test?

Generated by the game, the map on RPV automatic local test is procedural.

How is RPV automatic local test configured, and what rules apply?

The name of RPV automatic local test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does RPV automatic local test sit?

Nothing about a region is published by RPV automatic local test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.60.52.61:58842 is the address it uses.

What Rust version does RPV automatic local test currently run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join; Steam will update your game.

How dependable is RPV automatic local test for staying online?

Right now RPV automatic local test is offline, with its last appearance 6 days 22 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

How often does a wipe happen on RPV automatic local test, and at what time?

RPV automatic local test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was made.

Lists and tags

How should you read the tags on RPV automatic local test?

The game's server browser reads the tags RPV automatic local test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RPV automatic local test come up?

You will find RPV automatic local test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does RPV automatic local test hold among Rust servers?

Player hours over the last week put RPV automatic local test at #15,326, inside the top 69% of ranked servers.

What does the current player count on RPV automatic local test tell you?

RPV automatic local test is offline at the moment; the last sighting was 6 days 22 hours ago. The past week gives an average of 0 players.

Connection

What is the way to join RPV automatic local test?

You can connect by pressing F1 in Rust and entering client.connect 176.60.52.61:58842, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.