Rust Data LabData lab · live
Live readings Servers11,883 Players104,335 Populated3,951 Fresh wipes · 3h530 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

RPV automatic local test

Offline 176.60.52.61:59250 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 163
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  4. 4 Ru 404 RUST 2Х|ДЛ… 67
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Quick answers

from the figures on this page

Server setup

What map is in play on RPV automatic local test?

The map on RPV automatic local test is procedural, made by the game.

What rules has RPV automatic local test set, and what settings are in force?

The name of RPV automatic local test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RPV automatic local test?

Nothing about a region is published by RPV automatic local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.60.52.61:59250.

What Rust version does RPV automatic local test currently run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join; Steam will update your game.

How dependable is RPV automatic local test for staying online?

RPV automatic local test is not online at the moment; the last sighting was 7 days 3 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

When does RPV automatic local test wipe, and how often?

The record holds too few of RPV automatic local test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 3 hours ago.

Lists and tags

How should you read the tags on RPV automatic local test?

These are the tags RPV automatic local test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RPV automatic local test appear in?

These themed Rust Data Lab lists carry RPV automatic local test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does RPV automatic local test place?

Player hours over the last week put RPV automatic local test at #15,341, inside the top 69% of ranked servers.

How full is RPV automatic local test right now?

The last recorded sighting of RPV automatic local test was 7 days 3 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What steps get you onto RPV automatic local test?

Open the console with F1 in Rust and type client.connect 176.60.52.61:59250. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.