Element card · group Modded · atomic number 15,335, its rank
RPV automatic local test
Offline 176.60.52.61:60773 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RPV automatic local test?
A procedural map runs on RPV automatic local test, generated by the game.
What rules has RPV automatic local test set, and what settings are in force?
The name of RPV automatic local test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is RPV automatic local test based in?
There is no region on record for RPV automatic local test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.60.52.61:60773 is the address it uses.
On what Rust version does RPV automatic local test operate?
On Windows, RPV automatic local test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RPV automatic local test stay up, and how reliable is its uptime?
RPV automatic local test is not online at the moment; the last sighting was 6 days 21 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipe days
How often does a wipe happen on RPV automatic local test, and at what time?
The record holds too few of RPV automatic local test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 21 hours ago the current world was made.
Lists and tags
What should you understand from the tags RPV automatic local test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RPV automatic local test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RPV automatic local test come up?
These themed Rust Data Lab lists carry RPV automatic local test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does RPV automatic local test place?
RPV automatic local test sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does RPV automatic local test have at the moment?
RPV automatic local test is offline at the moment; the last sighting was 6 days 21 hours ago. Over seven days the mean player count is 0.
Getting on
How can you connect to RPV automatic local test?
You can connect by pressing F1 in Rust and entering client.connect 176.60.52.61:60773, or by pressing Launch Rust here, which starts the game through Steam and joins for you.