Element card · group Modded · atomic number 12,834, its rank
Rust Oxide Dev - Local
Offline 176.60.53.184:28115 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
What settings and rules apply on Rust Oxide Dev - Local?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is Rust Oxide Dev - Local based in?
There is no region on record for Rust Oxide Dev - Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.60.53.184:28115.
On what Rust version does Rust Oxide Dev - Local operate?
Rust network protocol 2634 and build 167781 on Windows is what Rust Oxide Dev - Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Oxide Dev - Local stay online?
Rust Oxide Dev - Local is not online at the moment; the last sighting was 13 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe days
How often does a wipe happen on Rust Oxide Dev - Local, and at what time?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 17 hours ago.
Where it appears
How should you read the tags on Rust Oxide Dev - Local?
The game's server browser reads the tags Rust Oxide Dev - Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Oxide Dev - Local come up?
These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Rust Oxide Dev - Local compare with other servers in the rankings?
Rust Oxide Dev - Local sits at #12,834 for seven-day player hours, placing it in the top 59% of ranked servers.
What does the current player count on Rust Oxide Dev - Local tell you?
No live signal from Rust Oxide Dev - Local right now, which was last seen 13 days 19 hours ago.
Connection
What is the way to join Rust Oxide Dev - Local?
In Rust, press F1 and enter client.connect 176.60.53.184:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.