Element card · group Modded · atomic number 15,849, its rank
Rust Oxide Dev - Local
Offline 176.60.53.18:28115 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
How is Rust Oxide Dev - Local configured, and what rules apply?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Rust Oxide Dev - Local based in?
There is no region on record for Rust Oxide Dev - Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. 176.60.53.18:28115 is the address it uses.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust Oxide Dev - Local for staying online?
Right now Rust Oxide Dev - Local is offline, with its last appearance 17 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipe days
When does Rust Oxide Dev - Local wipe, and how often?
Rust Oxide Dev - Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 11 hours ago the current world was made.
Where it appears
What should you understand from the tags Rust Oxide Dev - Local carries?
These are the tags Rust Oxide Dev - Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Oxide Dev - Local come up?
These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Rust Oxide Dev - Local place?
The seven-day player-hours table has Rust Oxide Dev - Local at #15,849, in the top 72% of ranked servers.
What does the current player count on Rust Oxide Dev - Local tell you?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 17 days 15 hours ago.
Getting on
What steps get you onto Rust Oxide Dev - Local?
You can connect by pressing F1 in Rust and entering client.connect 176.60.53.18:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.