Rust Data LabData lab · live
Live readings Servers11,707 Players53,453 Populated3,353 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,409, its rank

rv-rust-dev

Offline 176.78.218.155:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:47 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 67
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Quick answers

from the figures on this page

Server setup

What map is in play on rv-rust-dev?

Generated by the game, the map on rv-rust-dev is procedural.

How is rv-rust-dev configured, and what rules apply?

The name of rv-rust-dev carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts rv-rust-dev?

There is no region on record for rv-rust-dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.78.218.155:28015.

On what Rust version does rv-rust-dev operate?

On Linux, rv-rust-dev is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does rv-rust-dev stay online?

Right now rv-rust-dev is offline, with its last appearance 25 hours ago. It was online for 42 of 168 hours in the last 7 full days, which is 25% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipes and resets

When does rv-rust-dev wipe, and how often?

The record holds too few of rv-rust-dev's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 4 hours ago.

What does a typical wipe day on rv-rust-dev involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on rv-rust-dev?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list rv-rust-dev publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does rv-rust-dev come up?

The Rust Data Lab lists that include rv-rust-dev are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does rv-rust-dev compare with other servers in the rankings?

Player hours over the last week put rv-rust-dev at #15,409, inside the top 69% of ranked servers.

What does the current player count on rv-rust-dev tell you?

rv-rust-dev is offline at the moment; the last sighting was 25 hours ago. Over seven days the mean player count is 0.

How to join

What steps get you onto rv-rust-dev?

You can connect by pressing F1 in Rust and entering client.connect 176.78.218.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.