Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 10,593, its rank

My Private Rust Server

Offline 176.88.111.167:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#10,593top 48%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Private Rust Server?

A procedural map runs on My Private Rust Server, generated by the game.

What rules has My Private Rust Server set, and what settings are in force?

No gather rate appears in the name of My Private Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server facts

Which location is My Private Rust Server based in?

There is no region on record for My Private Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.88.111.167:28015.

What Rust version does My Private Rust Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what My Private Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Private Rust Server stay online?

My Private Rust Server is not online at the moment; the last sighting was 2 days 9 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe days

What is the wiping pattern on My Private Rust Server?

The record holds too few of My Private Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 10 hours ago.

Tags, lists

How should you read the tags on My Private Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Private Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust Server appear in?

These themed Rust Data Lab lists carry My Private Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does My Private Rust Server compare with other servers in the rankings?

Player hours over the last week put My Private Rust Server at #10,593, inside the top 48% of ranked servers.

What does the current player count on My Private Rust Server tell you?

The last recorded sighting of My Private Rust Server was 2 days 9 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Getting on

What is the way to join My Private Rust Server?

In Rust, press F1 and enter client.connect 176.88.111.167:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.