Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 3,533, its rank

32 BaTTaLioN PvPvE [5x10x]

Online EU 176.9.116.6:28035 checked 11m ago

vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,533top 16% · #1315 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:33 UTC5d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 83
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 83/ 2,000
  2. 2 Tr TRAVELER PVE [… 18
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 18/ 100
  3. 3 Pv 1[PvE]Тульский… 9
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 9/ 200
  4. 4 Re [PvE] Relic Eu… 9
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9/ 200
  5. 5 Ru [GER] Rust Oas… 3
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 3/ 140
  6. 6 Ru RustAria#4 [Ми… 7
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 7/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 32 BaTTaLioN PvPvE [5x10x]?

32 BaTTaLioN PvPvE [5x10x] runs a procedural map of size 4,500 with seed 1421306345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has 32 BaTTaLioN PvPvE [5x10x] set, and what settings are in force?

No gather rate appears in the name of 32 BaTTaLioN PvPvE [5x10x]. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

Which location is 32 BaTTaLioN PvPvE [5x10x] based in?

32 BaTTaLioN PvPvE [5x10x] gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.9.116.6:28035.

What Rust version does 32 BaTTaLioN PvPvE [5x10x] currently run?

On Windows, 32 BaTTaLioN PvPvE [5x10x] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 32 BaTTaLioN PvPvE [5x10x] stay online?

At the moment, 32 BaTTaLioN PvPvE [5x10x] is online. About 10 hours ago is when it last restarted, based on its uptime. It was online for 119 of 120 hours in the last 5 full days, which is 99% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Is 32 BaTTaLioN PvPvE [5x10x] known for smooth running?

In the last 48 hours, it averaged 58 server fps, with a low of 42. The maximum entity count was 166,911, covering buildings, deployables and all else in the world. Memory use peaked at 4,993 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on 32 BaTTaLioN PvPvE [5x10x]?

The record holds too few of 32 BaTTaLioN PvPvE [5x10x]'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 10 hours ago.

How does 32 BaTTaLioN PvPvE [5x10x] look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 11 hours after it began.

Where it appears

Which meanings sit behind the tags on 32 BaTTaLioN PvPvE [5x10x]?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list 32 BaTTaLioN PvPvE [5x10x] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 32 BaTTaLioN PvPvE [5x10x] appear in?

You will find 32 BaTTaLioN PvPvE [5x10x] on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does 32 BaTTaLioN PvPvE [5x10x] place?

Player hours for the past seven days give 32 BaTTaLioN PvPvE [5x10x] #3,533, #1,315 in Europe, and a place in the top 16% of ranked servers.

How many players does 32 BaTTaLioN PvPvE [5x10x] have at the moment?

Of 100 slots, 0 are taken on 32 BaTTaLioN PvPvE [5x10x] right now. A seven-day sample gives 1 players on average and 4 at the top. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

Getting on

What is the way to join 32 BaTTaLioN PvPvE [5x10x]?

In Rust, press F1 and enter client.connect 176.9.116.6:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://32-battalion.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EU,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.