Element card · group PvE · atomic number 2,920, its rank
Dead Valley | PvE | Bi-Weekly | Old Research System
Online EU 176.9.122.93:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 13% of all ranked servers, top 38% in EU, and #178 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:01 UTC, in 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 5hThu 29 Oct, 18:01 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 5hThu 12 Nov, 18:01 UTC
- 28d 5hThu 26 Nov, 18:01 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 5hThu 10 Dec, 18:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC13d ago | 9 | – | running | 2 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 9 | halved by day 8 | 14 days | 1 |
| Sat 19 Sep, 13:32 UTC39d ago | 8 | halved by day 10 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Dead Valley | PvE | Bi-Weekly | Old Research System?
The map on Dead Valley | PvE | Bi-Weekly | Old Research System is procedural at size 3,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
How is Dead Valley | PvE | Bi-Weekly | Old Research System configured, and what rules apply?
No gather rate appears in the name of Dead Valley | PvE | Bi-Weekly | Old Research System. The group cap is 4 players (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Dead Valley | PvE | Bi-Weekly | Old Research System sit?
The EU tag is how Dead Valley | PvE | Bi-Weekly | Old Research System lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.9.122.93:28000 is the address it uses.
What Rust version does Dead Valley | PvE | Bi-Weekly | Old Research System currently run?
On Linux, Dead Valley | PvE | Bi-Weekly | Old Research System is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Dead Valley | PvE | Bi-Weekly | Old Research System stay up, and how reliable is its uptime?
Dead Valley | PvE | Bi-Weekly | Old Research System is live as of now. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Dead Valley | PvE | Bi-Weekly | Old Research System perform?
In the last 48 hours, it averaged 26 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 81,718 entities. Up to 3,564 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on Dead Valley | PvE | Bi-Weekly | Old Research System, and at what time?
The prediction for Dead Valley | PvE | Bi-Weekly | Old Research System follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Thursday 29 October at 18:01 UTC. Counting back, the current world began 13 days 18 hours ago. A two-weekly wipe schedule is published in its tags.
On Dead Valley | PvE | Bi-Weekly | Old Research System, what happens when wipe day arrives?
At their busiest, recent wipes averaged 9 players. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 9.
Lists and tags
How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server: that is the tag list Dead Valley | PvE | Bi-Weekly | Old Research System publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Dead Valley | PvE | Bi-Weekly | Old Research System appear in?
The Rust Data Lab lists that include Dead Valley | PvE | Bi-Weekly | Old Research System are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How does Dead Valley | PvE | Bi-Weekly | Old Research System compare with other servers in the rankings?
Seven-day player hours place Dead Valley | PvE | Bi-Weekly | Old Research System at #2,920 overall, #1,100 in Europe and in the top 13% of ranked servers. The quad ranking puts it at #178.
What does the current player count on Dead Valley | PvE | Bi-Weekly | Old Research System tell you?
At the moment Dead Valley | PvE | Bi-Weekly | Old Research System has 0 of its 50 slots filled. The week's figures average 1 players and top out at 8. Over 48 hours, the highest average fell at 19:00 UTC, at 5 players.
How to join
What steps get you onto Dead Valley | PvE | Bi-Weekly | Old Research System?
Open the console with F1 in Rust and type client.connect 176.9.122.93:28000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/HRS8z83BN.