Rust Data LabData lab · live
Live readings Servers11,686 Players53,260 Populated3,106 Fresh wipes · 3h120 Sampled every 5 min

Element card · group PvE · atomic number 2,284, its rank

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 12m ago

quad monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average2peak 8
Rank · atomic number#2,284top 10% · #881 in EU
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246802:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW28d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 My [DE/GER] My-La… 0
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 0/ 50
  2. 2 No Noob Friendly … 0
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 0/ 100
  3. 3 Fr Friend Not Foe… 2
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 2/ 50
  4. 4 Ru Rust Oblivion … 3
    Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress EU · quad · 2x · monthly · 2 on average 3/ 50
  5. 5 De Dead Valley | … 1
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 1/ 50
  6. 6 Ru Rust your Soul… 0
    Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more EU · quad · 2x · monthly · 2 on average 0/ 666

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs a procedural map of size 4,500; the game generates it. Its map carries the name: Anomaly PVE.

What rules has PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER set, and what settings are in force?

Nothing in the name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER gives a gather rate. The group cap is 4 players (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

In what location does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.75.54.58:28023.

What Rust version does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER currently run?

On Linux, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER for staying online?

At the moment, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is online. According to the uptime it reports, the last restart was about 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER known for smooth running?

In the last 48 hours, it averaged 59 server fps, with a low of 54. The maximum entity count was 159,442, covering buildings, deployables and all else in the world. The highest memory usage was 4,703 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Wiping once a month with the force wipe is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER look on the day of a wipe?

Recent wipes on average reached 17 players at their busiest. Peak numbers on the latest wipe came 47 hours in.

Where it appears

How should you read the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These are the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear in?

You will find PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Who operates PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

19 other servers we track publish a rust.in.ua hostname as well, which makes one operator the likely runner of them and PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER.

Population

Against other Rust servers, where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER place?

Player hours for the past seven days give PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER #2,284, #881 in Europe, and a place in the top 10% of ranked servers. Within quad, its rank is #130.

What does the current player count on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER tell you?

Of 100 slots, 1 are taken on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now. A seven-day sample gives 2 players on average and 8 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 6 players.

Getting on

What steps get you onto PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

You can connect by pressing F1 in Rust and entering client.connect 51.75.54.58:28023, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.