Element card · group PvE · atomic number 1,698, its rank
Friend Not Foe / PvE Community / UK & Europe
Online EU 51.89.222.250:28016 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers, top 23% in EU, and #88 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 20d 22hThu 19 Nov, 16:58 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 16:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:58 UTC1h ago | – | – | running | 2 |
| Thu 15 Oct, 15:58 UTC14d ago | 21 | – | – | 1 |
| Thu 1 Oct, 18:00 UTC FW28d ago | 23 | halved by day 7 | 13.9 days | 1 |
| Thu 17 Sep, 15:58 UTC42d ago | 14 | halved by day 11 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Friend Not Foe / PvE Community / UK & Europe?
The map on Friend Not Foe / PvE Community / UK & Europe is procedural at size 3,750 with seed 1865943975, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Friend Not Foe / PvE Community / UK & Europe configured, and what rules apply?
Nothing in the name of Friend Not Foe / PvE Community / UK & Europe gives a gather rate. You get up to 4 players per group (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Friend Not Foe / PvE Community / UK & Europe?
The EU tag is how Friend Not Foe / PvE Community / UK & Europe lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.89.222.250:28016 is the address it uses.
On what Rust version does Friend Not Foe / PvE Community / UK & Europe operate?
Rust network protocol 2635 and build 168909 on Linux is what Friend Not Foe / PvE Community / UK & Europe uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Friend Not Foe / PvE Community / UK & Europe stay online?
Right now, Friend Not Foe / PvE Community / UK & Europe is reachable. The uptime it reports suggests it restarted roughly 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Friend Not Foe / PvE Community / UK & Europe perform?
In the last 48 hours, it averaged 60 server fps, with a low of 56. The maximum entity count was 110,830, covering buildings, deployables and all else in the world. The highest memory usage was 3,234 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Friend Not Foe / PvE Community / UK & Europe wipe, and how often?
Friend Not Foe / PvE Community / UK & Europe runs on a wipe rhythm of every 3 weeks on Thursday at 16:58 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 1 hours ago. A two-weekly wipe schedule is published in its tags.
What does a typical wipe day on Friend Not Foe / PvE Community / UK & Europe involve?
Recent wipes on average reached 19 players at their busiest. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 7.
Lists and tags
What should you understand from the tags Friend Not Foe / PvE Community / UK & Europe carries?
These are the tags Friend Not Foe / PvE Community / UK & Europe makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Friend Not Foe / PvE Community / UK & Europe come up?
The Rust Data Lab lists that include Friend Not Foe / PvE Community / UK & Europe are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population
What position does Friend Not Foe / PvE Community / UK & Europe hold among Rust servers?
Friend Not Foe / PvE Community / UK & Europe is #1,698 on seven-day player hours, #666 in Europe, and in the top 8% of all ranked servers. The quad ranking puts it at #88.
What does the current player count on Friend Not Foe / PvE Community / UK & Europe tell you?
Friend Not Foe / PvE Community / UK & Europe currently shows 8 players across 50 slots. A seven-day sample gives 3 players on average and 11 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 7 players.
How to join
What steps get you onto Friend Not Foe / PvE Community / UK & Europe?
You can connect by pressing F1 in Rust and entering client.connect 51.89.222.250:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://friendnotfoe.co.uk.
