Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group PvE · atomic number 1,698, its rank

Friend Not Foe / PvE Community / UK & Europe

Online EU 51.89.222.250:28016 checked 11m ago

quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 8/ 50 16% full Room to join
7-day average3peak 11
Rank · atomic number#1,698top 8% · #666 in EU
Last wipe1h agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #88 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 20d 22hThu 19 Nov, 16:58 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW
  4. 41d 22hThu 10 Dec, 16:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:58 UTC1h ago – – running 2
Thu 15 Oct, 15:58 UTC14d ago 21 – – 1
Thu 1 Oct, 18:00 UTC FW28d ago 23 halved by day 7 13.9 days 1
Thu 17 Sep, 15:58 UTC42d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 De Dead Valley | … 0
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  2. 2 My [DE/GER] My-La… 6
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 6/ 50
  3. 3 Pv PVE | HARD | D… 5
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 5/ 100
  4. 4 Ca Casual PVE Sve… 2
    Casual PVE Svenska Krigare EU · quad · 1 on average 2/ 20
  5. 5 No Noob Friendly … 0
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 0/ 100
  6. 6 Br [EU] Brits PvE… 310
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 310/ 2,000

Quick answers

from the figures on this page

Server setup

What map is in play on Friend Not Foe / PvE Community / UK & Europe?

The map on Friend Not Foe / PvE Community / UK & Europe is procedural at size 3,750 with seed 1865943975, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Friend Not Foe / PvE Community / UK & Europe configured, and what rules apply?

Nothing in the name of Friend Not Foe / PvE Community / UK & Europe gives a gather rate. You get up to 4 players per group (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Friend Not Foe / PvE Community / UK & Europe?

The EU tag is how Friend Not Foe / PvE Community / UK & Europe lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.89.222.250:28016 is the address it uses.

On what Rust version does Friend Not Foe / PvE Community / UK & Europe operate?

Rust network protocol 2635 and build 168909 on Linux is what Friend Not Foe / PvE Community / UK & Europe uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Friend Not Foe / PvE Community / UK & Europe stay online?

Right now, Friend Not Foe / PvE Community / UK & Europe is reachable. The uptime it reports suggests it restarted roughly 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Friend Not Foe / PvE Community / UK & Europe perform?

In the last 48 hours, it averaged 60 server fps, with a low of 56. The maximum entity count was 110,830, covering buildings, deployables and all else in the world. The highest memory usage was 3,234 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Friend Not Foe / PvE Community / UK & Europe wipe, and how often?

Friend Not Foe / PvE Community / UK & Europe runs on a wipe rhythm of every 3 weeks on Thursday at 16:58 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 1 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on Friend Not Foe / PvE Community / UK & Europe involve?

Recent wipes on average reached 19 players at their busiest. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 7.

Lists and tags

What should you understand from the tags Friend Not Foe / PvE Community / UK & Europe carries?

These are the tags Friend Not Foe / PvE Community / UK & Europe makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Friend Not Foe / PvE Community / UK & Europe come up?

The Rust Data Lab lists that include Friend Not Foe / PvE Community / UK & Europe are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

What position does Friend Not Foe / PvE Community / UK & Europe hold among Rust servers?

Friend Not Foe / PvE Community / UK & Europe is #1,698 on seven-day player hours, #666 in Europe, and in the top 8% of all ranked servers. The quad ranking puts it at #88.

What does the current player count on Friend Not Foe / PvE Community / UK & Europe tell you?

Friend Not Foe / PvE Community / UK & Europe currently shows 8 players across 50 slots. A seven-day sample gives 3 players on average and 11 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 7 players.

How to join

What steps get you onto Friend Not Foe / PvE Community / UK & Europe?

You can connect by pressing F1 in Rust and entering client.connect 51.89.222.250:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://friendnotfoe.co.uk.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.