Rust Data LabData lab · live
Live readings Servers11,628 Players37,815 Populated2,951 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Vanilla · atomic number 8,712, its rank

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE

Online 176.98.23.70:28015 checked 6m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,712top 39%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC24d ago 3 – running 0
Fri 2 Oct, 16:14 UTC25d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 93
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  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 97
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 97/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 40
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 40/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE runs a procedural map of size 3,700 with seed 329470229; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE configured, and what rules apply?

Nothing in the name of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

Which location is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE based in?

There is no region on record for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.98.23.70:28015.

On what Rust version does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE operate?

On Windows, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE stay online?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is live as of now. According to the uptime it reports, the last restart was about 32 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE hold a steady performance?

The last 48 hours show an average of 293 server fps and a minimum of 174. Buildings, deployables and everything else in the world added up to as many as 77,987 entities. Up to 2,697 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE, and at what time?

The record holds too few of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 12 hours ago.

What does a typical wipe day on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE involve?

At their busiest, recent wipes averaged 2 players. 25 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

These are the tags UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE appear in?

You will find UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE compare with other servers in the rankings?

Player hours over the last week put UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE at #8,712, inside the top 39% of ranked servers.

How many players does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE have at the moment?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE currently shows 0 players across 500 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

Connection

What steps get you onto UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

You can connect by pressing F1 in Rust and entering client.connect 176.98.23.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.