Element card · group Modded · atomic number 13,027, its rank
SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SpyExpeditions Development Server?
A procedural map runs on SpyExpeditions Development Server, generated by the game.
How is SpyExpeditions Development Server configured, and what rules apply?
The name of SpyExpeditions Development Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is SpyExpeditions Development Server based in?
There is no region on record for SpyExpeditions Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 177.138.189.139:28015.
On what Rust version does SpyExpeditions Development Server operate?
Rust network protocol 2634 and build 167781 on Windows is what SpyExpeditions Development Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does SpyExpeditions Development Server stay online?
Currently offline, SpyExpeditions Development Server was last seen 15 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipe schedule
How often does a wipe happen on SpyExpeditions Development Server, and at what time?
Too few wipes are on record for SpyExpeditions Development Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 5 hours ago.
Where it appears
Which meanings sit behind the tags on SpyExpeditions Development Server?
The game's server browser reads the tags SpyExpeditions Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SpyExpeditions Development Server come up?
The Rust Data Lab lists that include SpyExpeditions Development Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does SpyExpeditions Development Server place?
Player hours over the last week put SpyExpeditions Development Server at #13,027, inside the top 60% of ranked servers.
How many players does SpyExpeditions Development Server have at the moment?
The last recorded sighting of SpyExpeditions Development Server was 15 days 21 hours ago, and it is offline now.
How to join
What steps get you onto SpyExpeditions Development Server?
Open the console with F1 in Rust and type client.connect 177.138.189.139:28015. The Launch Rust button on this page does the same job through Steam.