Element card · group Modded · atomic number 15,411, its rank
RL34
Offline 177.246.37.73:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RL34?
A procedural map runs on RL34, generated by the game.
How is RL34 configured, and what rules apply?
Nothing in the name of RL34 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts RL34?
No region is published by RL34. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 177.246.37.73:28015 is the address it uses.
What Rust version does RL34 currently run?
Rust network protocol 2633 and build 164530 on Windows is what RL34 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RL34 stay up, and how reliable is its uptime?
Currently offline, RL34 was last seen 41 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe days
How often does a wipe happen on RL34, and at what time?
Too few wipes are on record for RL34 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days ago the current world was made.
Where it appears
Which meanings sit behind the tags on RL34?
These are the tags RL34 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RL34 come up?
You will find RL34 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does RL34 hold among Rust servers?
The seven-day player-hours table has RL34 at #15,411, in the top – of ranked servers.
How many players does RL34 have at the moment?
RL34 is offline at the moment; the last sighting was 41 days ago.
Getting on
What is the way to join RL34?
In Rust, press F1 and enter client.connect 177.246.37.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.