Element card · group Modded · atomic number 14,562, its rank
Rust Local - Testes
Offline 177.37.136.79:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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- 3 Re RETRO RUST #1 … 123
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Quick answers
from the figures on this pageMap and rules
What map is in play on Rust Local - Testes?
The map on Rust Local - Testes is procedural, made by the game.
What settings and rules apply on Rust Local - Testes?
Nothing in the name of Rust Local - Testes gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust Local - Testes?
Nothing about a region is published by Rust Local - Testes. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 177.37.136.79:28015.
Which Rust version is Rust Local - Testes on?
Rust network protocol 2633 and build 165217 on Windows is what Rust Local - Testes uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Local - Testes stay up, and how reliable is its uptime?
Rust Local - Testes is not online at the moment; the last sighting was 29 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Rust Local - Testes?
The record holds too few of Rust Local - Testes's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 21 hours ago the current world was made.
Where it appears
How should you read the tags on Rust Local - Testes?
The game's server browser reads the tags Rust Local - Testes publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Local - Testes come up?
These themed Rust Data Lab lists carry Rust Local - Testes: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Rust Local - Testes place?
The seven-day player-hours table has Rust Local - Testes at #14,562, in the top 61% of ranked servers.
How full is Rust Local - Testes right now?
No live signal from Rust Local - Testes right now, which was last seen 29 days 20 hours ago.
Connection
How can you connect to Rust Local - Testes?
Open the console with F1 in Rust and type client.connect 177.37.136.79:28015. The Launch Rust button on this page does the same job through Steam.