Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 12,905, its rank

World2057 - Teste isolado

Offline 177.37.237.25:1252 checked 14d ago

modded
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#12,905top 60%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 184
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Quick answers

from the figures on this page

Map and rules

What map is in play on World2057 - Teste isolado?

A procedural map runs on World2057 - Teste isolado, generated by the game.

How is World2057 - Teste isolado configured, and what rules apply?

No gather rate appears in the name of World2057 - Teste isolado. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. VAC is off, Valve's anti-cheat.

About the server

What region hosts World2057 - Teste isolado?

Nothing about a region is published by World2057 - Teste isolado. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 177.37.237.25:1252.

Which Rust version is World2057 - Teste isolado on?

On Windows, World2057 - Teste isolado is running Rust network protocol 1252. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does World2057 - Teste isolado stay online?

World2057 - Teste isolado is not online at the moment; the last sighting was 14 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipe schedule

How often does a wipe happen on World2057 - Teste isolado, and at what time?

World2057 - Teste isolado's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC.

Tags, lists

What should you understand from the tags World2057 - Teste isolado carries?

The game's server browser reads the tags World2057 - Teste isolado publishes, which are mp2 (Max players): 2 is the slot count; v1252 (Protocol): Protocol 1252 is required; join only if your game matches it; modded (Modded): Plugins or settings alter the game, so it lists under Modded; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; procsd234 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; procsz3000 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does World2057 - Teste isolado appear in?

The Rust Data Lab lists that include World2057 - Teste isolado are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

How does World2057 - Teste isolado compare with other servers in the rankings?

Player hours over the last week put World2057 - Teste isolado at #12,905, inside the top 60% of ranked servers.

How many players does World2057 - Teste isolado have at the moment?

The last recorded sighting of World2057 - Teste isolado was 14 days 7 hours ago, and it is offline now.

Connection

How can you connect to World2057 - Teste isolado?

In Rust, press F1 and enter client.connect 177.37.237.25:1252. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,v1252,procsd234,procsz3000,modded,oxide

Game

mp2
Max players 2 is the slot count.
v1252
Protocol Protocol 1252 is required; join only if your game matches it.

Mods and access

modded
Modded Plugins or settings alter the game, so it lists under Modded.
oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Other

procsd234
Custom tag A plugin or the owner set this tag; it is not standard Rust.
procsz3000
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.