Element card · group Modded · atomic number 15,318, its rank
PaperRust LOCAL validation
Offline 177.72.227.240:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 13:19 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on PaperRust LOCAL validation?
The map on PaperRust LOCAL validation is procedural, made by the game.
What rules has PaperRust LOCAL validation set, and what settings are in force?
Nothing in the name of PaperRust LOCAL validation gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does PaperRust LOCAL validation sit?
Nothing about a region is published by PaperRust LOCAL validation. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 177.72.227.240:28015 is the address it uses.
What Rust version does PaperRust LOCAL validation currently run?
On Linux, PaperRust LOCAL validation is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does PaperRust LOCAL validation stay online?
Currently offline, PaperRust LOCAL validation was last seen 8 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipes and resets
When does PaperRust LOCAL validation wipe, and how often?
The record holds too few of PaperRust LOCAL validation's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 6 hours ago.
What does a typical wipe day on PaperRust LOCAL validation involve?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
Which meanings sit behind the tags on PaperRust LOCAL validation?
The game's server browser reads the tags PaperRust LOCAL validation publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does PaperRust LOCAL validation appear in?
You will find PaperRust LOCAL validation on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does PaperRust LOCAL validation compare with other servers in the rankings?
Player hours over the last week put PaperRust LOCAL validation at #15,318, inside the top 70% of ranked servers.
What does the current player count on PaperRust LOCAL validation tell you?
The last recorded sighting of PaperRust LOCAL validation was 8 days 4 hours ago, and it is offline now.
How to join
How can you connect to PaperRust LOCAL validation?
In Rust, press F1 and enter client.connect 177.72.227.240:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.