Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 13,242, its rank

Crossbreeding Mathews

Offline 177.92.51.203:28015 checked 37d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#13,242top 57%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:54 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Crossbreeding Mathews?

Generated by the game, the map on Crossbreeding Mathews is procedural.

How is Crossbreeding Mathews configured, and what rules apply?

Nothing in the name of Crossbreeding Mathews gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does Crossbreeding Mathews sit?

There is no region on record for Crossbreeding Mathews. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 177.92.51.203:28015.

Which Rust version is Crossbreeding Mathews on?

Rust network protocol 2633 and build 164530 on Windows is what Crossbreeding Mathews uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Crossbreeding Mathews stay online?

Crossbreeding Mathews is not online at the moment; the last sighting was 37 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe days

How often does a wipe happen on Crossbreeding Mathews, and at what time?

Too few wipes are on record for Crossbreeding Mathews to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 3 hours ago.

How does Crossbreeding Mathews look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Crossbreeding Mathews?

gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^k (Build server): Base building and practice are the focus; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Crossbreeding Mathews publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Crossbreeding Mathews appear in?

You will find Crossbreeding Mathews on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Crossbreeding Mathews compare with other servers in the rankings?

Crossbreeding Mathews sits at #13,242 for seven-day player hours, placing it in the top 57% of ranked servers.

How full is Crossbreeding Mathews right now?

The last recorded sighting of Crossbreeding Mathews was 37 days 3 hours ago, and it is offline now.

How to join

How can you connect to Crossbreeding Mathews?

In Rust, press F1 and enter client.connect 177.92.51.203:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^k,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players Player slots: 3.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^k
Build server Base building and practice are the focus.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.