Element card · group Modded · atomic number 15,929, its rank
Test Server
Offline 177.94.94.7:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:49 UTC20d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Test Server set, and what settings are in force?
Nothing in the name of Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Test Server?
Nothing about a region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 177.94.94.7:28015 is the address it uses.
On what Rust version does Test Server operate?
On Windows, Test Server is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Test Server for staying online?
Test Server is not online at the moment; the last sighting was 20 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Test Server?
Too few wipes are on record for Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 19 hours ago.
How does Test Server look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags Test Server carries?
These are the tags Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
You will find Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Test Server place?
The seven-day player-hours table has Test Server at #15,929, in the top 72% of ranked servers.
What does the current player count on Test Server tell you?
The last recorded sighting of Test Server was 20 days 19 hours ago, and it is offline now.
How to join
What steps get you onto Test Server?
In Rust, press F1 and enter client.connect 177.94.94.7:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.