Rust Data LabData lab · live
Live readings Servers11,595 Players33,980 Populated2,824 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 8,449, its rank

My Untitled Rust Server

Online 178.105.114.3:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,449top 38%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct13 Oct22 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:25 UTC19d ago 1 – running 0
Sat 26 Sep, 10:38 UTC31d ago 3 halved by day 1 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Untitled Rust Server?

Generated by the game, the map on My Untitled Rust Server is procedural.

What rules has My Untitled Rust Server set, and what settings are in force?

The name of My Untitled Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Untitled Rust Server based in?

Nothing about a region is published by My Untitled Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.105.114.3:28015.

On what Rust version does My Untitled Rust Server operate?

On Linux, My Untitled Rust Server is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is live as of now. It was online for 152 of 168 hours in the last 7 full days, which is 90% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipes and resets

When does My Untitled Rust Server wipe, and how often?

My Untitled Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days 18 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on My Untitled Rust Server?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

You will find My Untitled Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold among Rust servers?

My Untitled Rust Server sits at #8,449 for seven-day player hours, placing it in the top 38% of ranked servers.

How full is My Untitled Rust Server right now?

My Untitled Rust Server currently shows 0 players across 500 slots. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 09:00 UTC, at 1 players.

Connection

What is the way to join My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 178.105.114.3:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.