Element card · group Modded · atomic number 15,129, its rank
Rust Oxide Dev - Local
Offline 178.120.10.137:28115 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Oxide Dev - Local?
Generated by the game, the map on Rust Oxide Dev - Local is procedural.
How is Rust Oxide Dev - Local configured, and what rules apply?
The name of Rust Oxide Dev - Local carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Rust Oxide Dev - Local based in?
No region is published by Rust Oxide Dev - Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 178.120.10.137:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?
Currently offline, Rust Oxide Dev - Local was last seen 13 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Rust Oxide Dev - Local, and at what time?
Rust Oxide Dev - Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 1 hours ago.
Where it appears
What should you understand from the tags Rust Oxide Dev - Local carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rust Oxide Dev - Local publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?
You will find Rust Oxide Dev - Local on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Oxide Dev - Local hold among Rust servers?
Player hours over the last week put Rust Oxide Dev - Local at #15,129, inside the top 70% of ranked servers.
How many players does Rust Oxide Dev - Local have at the moment?
No live signal from Rust Oxide Dev - Local right now, which was last seen 13 days 15 hours ago.
Connection
What is the way to join Rust Oxide Dev - Local?
You can connect by pressing F1 in Rust and entering client.connect 178.120.10.137:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.