Element card · group Modded · atomic number 13,271, its rank
Rust Oxide Dev - Local
Offline 178.120.59.3:28115 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
What rules has Rust Oxide Dev - Local set, and what settings are in force?
No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Rust Oxide Dev - Local sit?
There is no region on record for Rust Oxide Dev - Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.120.59.3:28115.
What Rust version does Rust Oxide Dev - Local currently run?
On Windows, Rust Oxide Dev - Local is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Oxide Dev - Local stay up, and how reliable is its uptime?
Currently offline, Rust Oxide Dev - Local was last seen 40 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Rust Oxide Dev - Local?
Rust Oxide Dev - Local's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 1 hours ago.
Where it appears
What should you understand from the tags Rust Oxide Dev - Local carries?
These are the tags Rust Oxide Dev - Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Oxide Dev - Local come up?
You will find Rust Oxide Dev - Local on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rust Oxide Dev - Local hold among Rust servers?
Player hours over the last week put Rust Oxide Dev - Local at #13,271, inside the top – of ranked servers.
How full is Rust Oxide Dev - Local right now?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 40 days 13 hours ago.
How to join
What is the way to join Rust Oxide Dev - Local?
In Rust, press F1 and enter client.connect 178.120.59.3:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.