Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 11,505, its rank

FiercyCity

Offline 178.120.7.162:28015 checked 18d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#11,505top 52%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct13 Oct15 Oct17 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:32 UTC22d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Map and rules

What map is in play on FiercyCity?

Generated by the game, the map on FiercyCity is procedural.

How is FiercyCity configured, and what rules apply?

Nothing in the name of FiercyCity gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is FiercyCity based in?

Nothing about a region is published by FiercyCity. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.120.7.162:28015.

Which Rust version is FiercyCity on?

Rust network protocol 2634 and build 166652 on Windows is what FiercyCity uses. The protocol must match for you to join; Steam will update your game.

Does FiercyCity stay up, and how reliable is its uptime?

Right now FiercyCity is offline, with its last appearance 18 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe days

What is the wiping pattern on FiercyCity?

Too few wipes are on record for FiercyCity to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 1 hours ago the current world was made.

What does a typical wipe day on FiercyCity involve?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

Which meanings sit behind the tags on FiercyCity?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list FiercyCity publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does FiercyCity come up?

The Rust Data Lab lists that include FiercyCity are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does FiercyCity place?

FiercyCity sits at #11,505 for seven-day player hours, placing it in the top 52% of ranked servers.

How many players does FiercyCity have at the moment?

No live signal from FiercyCity right now, which was last seen 18 days 3 hours ago.

How to join

What is the way to join FiercyCity?

You can connect by pressing F1 in Rust and entering client.connect 178.120.7.162:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.