Element card · group Modded · atomic number 15,349, its rank
AdminDeepCoverSnapshotLab
Offline 178.123.231.141:28145 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on AdminDeepCoverSnapshotLab?
Generated by the game, the map on AdminDeepCoverSnapshotLab is procedural.
How is AdminDeepCoverSnapshotLab configured, and what rules apply?
Nothing in the name of AdminDeepCoverSnapshotLab gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does AdminDeepCoverSnapshotLab sit?
There is no region on record for AdminDeepCoverSnapshotLab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.123.231.141:28145.
What Rust version does AdminDeepCoverSnapshotLab currently run?
On Windows, AdminDeepCoverSnapshotLab is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is AdminDeepCoverSnapshotLab for staying online?
AdminDeepCoverSnapshotLab is not online at the moment; the last sighting was 2 days 11 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Wipe days
How often does a wipe happen on AdminDeepCoverSnapshotLab, and at what time?
The record holds too few of AdminDeepCoverSnapshotLab's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 11 hours ago.
Tags, lists
Which meanings sit behind the tags on AdminDeepCoverSnapshotLab?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list AdminDeepCoverSnapshotLab publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does AdminDeepCoverSnapshotLab appear in?
You will find AdminDeepCoverSnapshotLab on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does AdminDeepCoverSnapshotLab place?
The seven-day player-hours table has AdminDeepCoverSnapshotLab at #15,349, in the top 69% of ranked servers.
How many players does AdminDeepCoverSnapshotLab have at the moment?
No live signal from AdminDeepCoverSnapshotLab right now, which was last seen 2 days 11 hours ago. The past week gives an average of 0 players.
How to join
What is the way to join AdminDeepCoverSnapshotLab?
In Rust, press F1 and enter client.connect 178.123.231.141:28145. Or click Launch Rust here to open Rust via Steam and connect automatically.