Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h18 Sampled every 5 min

Element card · group Modded · atomic number 15,973, its rank

Map preview 1500 seed 1

Offline 178.151.26.131:28025 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,973top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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Quick answers

from the figures on this page

Server setup

What map is in play on Map preview 1500 seed 1?

The map on Map preview 1500 seed 1 is procedural, made by the game.

What settings and rules apply on Map preview 1500 seed 1?

No gather rate appears in the name of Map preview 1500 seed 1. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Map preview 1500 seed 1 based in?

Nothing about a region is published by Map preview 1500 seed 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.151.26.131:28025.

On what Rust version does Map preview 1500 seed 1 operate?

Rust network protocol 2634 and build 166586 on Windows is what Map preview 1500 seed 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Map preview 1500 seed 1 stay online?

Currently offline, Map preview 1500 seed 1 was last seen 25 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Map preview 1500 seed 1 wipe, and how often?

Map preview 1500 seed 1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

On Map preview 1500 seed 1, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Map preview 1500 seed 1?

These are the tags Map preview 1500 seed 1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Map preview 1500 seed 1 come up?

The Rust Data Lab lists that include Map preview 1500 seed 1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Map preview 1500 seed 1 compare with other servers in the rankings?

The seven-day player-hours table has Map preview 1500 seed 1 at #15,973, in the top 70% of ranked servers.

What does the current player count on Map preview 1500 seed 1 tell you?

The last recorded sighting of Map preview 1500 seed 1 was 25 days 22 hours ago, and it is offline now.

How to join

How can you connect to Map preview 1500 seed 1?

Open the console with F1 in Rust and type client.connect 178.151.26.131:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.