Element card · group Modded
Server name on in-game server list
Offline 178.155.51.156:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
How is Server name on in-game server list configured, and what rules apply?
Nothing in the name of Server name on in-game server list gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Server name on in-game server list sit?
There is no region on record for Server name on in-game server list. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.155.51.156:28015 is the address it uses.
On what Rust version does Server name on in-game server list operate?
On Windows, Server name on in-game server list is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Server name on in-game server list for staying online?
Currently offline, Server name on in-game server list was last seen 45 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Server name on in-game server list, and at what time?
Too few wipes are on record for Server name on in-game server list to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 52 days 20 hours ago.
Where it appears
What should you understand from the tags Server name on in-game server list carries?
The game's server browser reads the tags Server name on in-game server list publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Server name on in-game server list come up?
The Rust Data Lab lists that include Server name on in-game server list are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players does Server name on in-game server list have at the moment?
No live signal from Server name on in-game server list right now, which was last seen 45 days 22 hours ago.
Getting on
How can you connect to Server name on in-game server list?
You can connect by pressing F1 in Rust and entering client.connect 178.155.51.156:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.