Element card · group Modded · atomic number 12,834, its rank
TEST
Offline 178.155.60.99:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts TEST?
There is no region on record for TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.155.60.99:28015.
Which Rust version is TEST on?
On Windows, TEST is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TEST for staying online?
Right now TEST is offline, with its last appearance 12 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Wipes and resets
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 13 hours ago.
Tags, lists
Which meanings sit behind the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does TEST place?
Player hours over the last week put TEST at #12,834, inside the top 59% of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 12 days 12 hours ago, and it is offline now.
Connection
How can you connect to TEST?
Open the console with F1 in Rust and type client.connect 178.155.60.99:28015. The Launch Rust button on this page does the same job through Steam.